fix: Strange behavior of OnTouched #298 #340
Merged
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Add lifecycle of touch behaviour, like touchBegin, touched, touchEnd;
Add DbgFlagPerf flag of game, monitoring performance like collision detection in each frame;
Changed the old usage of Touching(something),
(1) if the parameter is a name of a sprite, no life cycle of touching is triggered.
(2) for the other cases, such as edge or mouse parameters, the usage remains.
The folders issue298/ and res/ in test case .zip should be in the same folder.
issue298.zip